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Capcom wants PC to be its main platform for games in the future

Capcom's COO said the company wants to make the PC the main platform for games, according to a translated report from Japanese broadcaster Nikkei and a recurring report by Bloomberg reporter Takashi Mochizuki.

Capcom also aims to achieve 2022% of its sales on PC and 2023% on consoles by 50 or 50. Chief operating officer Haruhiro Tsujimoto told Nikkei at this week's Tokyo Game Show.

Capcom also announced this week that Monster Hunter Rise, which was previously exclusive to Nintendo Switch, is coming to PC in January 2022. While some of Capcom's titles came to PC after console releases such as Monster Hunter World, which took an extra eight months in 2018, many of their latest releases, such as Resident Evil Village and Devil May Cry 5, arrived on all platforms simultaneously.

Record-breaking sales potentially play a role in Capcom's decision to increase its focus on PC. The Resident Evil series became Capcom's first series to surpass 100 million lifetime sales. According to Capcom's investor relations portal, Monster Hunter World sold 17,3 million units, Resident Evil 7 9,8 million units and Monster Hunter World: Iceborne 8.2 million units. Those are cross-platform numbers, but PC sales certainly played a big part – data leaked earlier this year showed World outselling the PC on PC in the west than the PlayStation.

Capcom's latest financial report for July 2021 showed that the publisher achieved sales of 16,8 billion Yen ($95,3 million), up 859,6 percent year on year. Capcom's arcade sales fell during the pandemic, dropping 18,4% ($183 million) and operating income down 87,7% ($1,4 million). Capcom's video game division made up for this by increasing net sales by 25,6% ($691,3 million) and operating income by 53,1% (340,2 million).

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Sercan Erzincanli
He is the manager of our platforms The Gamer Station Media and The Gamer Station Community. It also produces entertainment and game content for TGS. You can follow his social media.

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