Ubisoft's Skull and Bones game seems to emerge from the depths of development hell. As reported by Kotaku, test footage of Skull and Bones has leaked online since its announcement at E3 2017.
In the video, a voiceover explains some of the basic details of Skull and Bones. A stat called "infamy" is used to measure how good players are at being pirates. Players can increase their notoriety by raiding ships, completing contracts, and finding hidden treasures. Higher infamy levels give players access to harder rewards and contracts. Failure causes some infamy points to be lost.
Players will start the game with a modest pirate ship that they can later upgrade with the cleared materials. It's the captain's job to ensure their ships are stocked with food, water and ammunition, or else the crew will risk revolting from the lack of supplies.
Ubisoft has confirmed that the leaked footage is official for Kotaku and says it will share more details about Skull and Bones soon. The official Twitter account of Skull and Bones also said that more details about the game will emerge shortly after the leak goes live.
Skull and Bones is being developed by Ubisoft's Singapore studio, which has been subject to harassment, discrimination and inadequate Human Resources investigations. Earlier this year, Singaporean authorities closed the investigation without taking any action, stating that the studio paid its employees fairly and handled harassment complaints appropriately. Other issues reported at the studio have been presented as possible reasons why Skull and Bones took so long to develop, but according to sources speaking to Kotaku, the game could finally hit the road later this year.