A developer who made Kratos' Leviathan Ax possible in the 2018 PlayStation exclusive God of War has passed away and is remembered by his colleagues.
2018 made God of WarGeorge Mawle, the key game engineer behind Kratos' Leviathan Ax, has passed away. Mawle is credited with a number of major contributions to God of War, but easily the most memorable is the game's Leviathan Ax, which Kratos can throw away and remember at will in a visual and tactile spectacle. George Mawle, giving the ax its weight and feel, making it a reliable weapon that players will enjoy using throughout the long story.
Previously, Kratos was known for his iconic Blades of Chaos. Original God of War In its trilogy, the flaming blades that wrapped around his wrists whipped furiously, but Sony Santa Monica took a different approach to combat in its 2018 revival. While Blades of Chaos is making a comeback (and George Mawle has also contributed its functions in the new game), the studio has chosen to give players an ax in God of War. The change is narratively tied to Kratos' attempt to bury his violent past, but it also allowed for many new gameplay opportunities made possible by developers like Mawle. The hulking god can throw the ax and keep fighting with his fists before calling it back to himself, which makes the game satisfying and dynamic.
On Twitter, his colleague from Santa Monica Mihir Shethshared poignant messages reminiscent of Mawle's good memories, including the fact that he never believed he would work on something as beloved as God of War.
Although unconfirmed, the sequel to God of War is expected on PlayStation Showcase 2021. The game was officially announced in 2020, but little is known about the game beyond its release in 2022. As much as Leviathan's Ax was well received, it seems fair to assume that the sequel will return.