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League of Legends Patch 13.20 Patch Notes

League of Legends Patch 13.20 Patch Notes. The 2023 Worlds metagame is locked, which means League of Legends' Patch 13.20 will roll out the fun game of blending on Summoner's Rift in preparation for Season 14.

This League of Legends Patch 13.20 update brings balance changes for eleven champions (five buffs and five nerfs), as well as a major rework for K'Sante, less than a year after its arrival. Four items and eleven runes are also being replaced as Riot Games overhauls every aspect of its flagship game.

Speaking of mixing it up, prepare your energy for some pretty heavy reading; League of Legends developers are targeting various systems in this update, including death timers, dragon souls and bonuses, and how much gold is awarded from destroying towers.

Most of these changes have one goal, according to League of Legends balance boss Matt Leung-Harrison on Oct. 2: “To reduce the snowball.”

Other neutral targets such as Herald and Baron are also being changed.

Finally, Riot is also doing its best in the costume department by shipping new Coven, Old God and Star Guardian versions. These come with the Worlds 2023 skin and another Neo PAX re-release.

When will League of Legends Patch 13.20 be released?

This super-packed League of Legends Patch 13.20 will go live on Wednesday, October 11. Considering how many of them we've already played with, there's a chance some of these anticipated changes will be kept in reserve, but most will hit the live servers once the release bell rings.

The first update of October will start rolling out around 10.00:XNUMX AM ET in Australia - which is fine by me - and will be live on major League of Legends servers throughout the day.

Here are all the important patch times:

  • 3pm CT (NA)
  • 05:00 GMT (EU West)
  • 03:00 CET (EU North East)
  • Morning 8 KR (Korea)

Here is the countdown to the release of League of Legends Patch 13.20.

1697058000

  day

  time  minute  second

until:

League of Legends 13.20 Patch

Expect a few hours of server downtime as the patch begins to roll out. Matchmaking will be disabled in all League of Legends queues three hours before the update is officially released.

What does League of Legends Patch 13.20 include?

Preseason doors open with an avalanche of nerfs

Riot has been looking to limit how effective early leads can be since the beginning of last year, and now the developers are bringing the hammer down hard after the 2023 League of Legends season started to fall back into old snowball habits.

Jungle power (especially Smite and jungle pets), Dragons, Rift Herald, Baron Nashor, each jungle camp, experience, death timers, tower gold, minion rewards, and even nearly a dozen runes are affected by the whirlwind of changes, and Leung-Harrison is snowballing He admits that the issue started to get out of control with recent updates.

This points to one of the developers' biggest goals for the 2024 preseason, so we expect to see similar changes in the next few patches.

Almost all neutral targets were hit in the anti-snowball changes.

Riot spring surprise K'Sante Rework

Ahead of the champion's first birthday, changes are being made to K'Sante's health, armor boost, passive, and Ntofo Strike, Path Opener, and Omnipotent abilities, as Riot tries to find the sweet spot for its brave new champion.

In the hunt to find out if he could truly be balanced in ranked play, not only his E ability was damaged.

These changes have been on the League of Legends PBE for a while, and Riot seems happy with them, so they'll be moving to the live servers.

Nezumah's Pride has struggled to stay balanced since its arrival in late 2022.

Worlds and Neo PAX lead the new skins

The first of the preseason-focused patch is certainly packed with League of Legends gameplay changes, but the cosmetics department hasn't been forgotten – in fact, it's been padded out as much as the rest of the update.

This time around, 10 League of Legends champions will get new skins, including six new Coven variants (including a Prestige), an Old God version for Mordekaiser, and two Star Guardian skins for Xayah and Rakan.

Renekton is also getting this year's Worlds skin, which will go towards the South Korean event's prize, and the revamped Neo PAX Jax is hitting digital shelves.

Speaking of full; I don't know which one to keep first!

Here are all the skins:

These skins will go live during the 13.20 Patch cycle.

Xayah and Rakan return to the Star Guardians with their new costumes.

Below I've compiled all the early LoL 11 Patch Notes for the October 13.20 update. Remember, until Riot releases the official patch, any of these buffs, nerfs, and changes are still very temporary and we could see them rolled back at any time.

LoL Patch 13.20 Patch Notes

Champions

akshan

  • Nerfs are coming.

Bel'veth

  • Passive attack speed after casting a spell reduced from 25-50 percent to 20-40 percent (depending on level).
  • E damage reduction reduced from 70 percent to 50-70 percent, minimum damage per hit adjusted from 8-16 (plus six percent attack damage) to 7-11 (plus eight percent attack damage), hit and attack and spell effect modifiers increased from 6-24 percent to 8-32 percent (based on the target's missing health), damage can now crit.
  • R Void Remora's health adjusted from 40-60 percent to 20-70 percent (based on minion's maximum health).

Jax

  • Updated ability icons.
  • Complete visual update for all views.
  • New splash art for Original Jax, The Mighty Jax, Vandal Jax, Angler Jax, PAX Jax, Jaximus, Temple Jax, and Nemesis Jax.
  • New voiceover.
  • Updated sound effects.
  • Catching fish with Jax's passive now grants an ability power for five seconds.
  • Passive now has a five percent chance of catching a rare fish that grants 10 Gold and 10 ability power for five seconds.

Jinx

  • Health per level increased from 100 to 105.
  • Passive bonus attack speed on kills now stacks.
  • R cooldown reduced from 70-40 seconds to 75-55 seconds.

Kai'Sa

  • Nerfs are coming.

K'Sante

Sounds

  • E shield increased from 60-160 to 60-180, recharge time reduced from 18-14 to 17-13 seconds.
  • R ability power ratio increased from 30 percent to 50 percent.

Morgana

  • W ability power ratio increased from 14 percent to 17 percent, and monster damage ratio increased from 155 percent to 165 percent.
  • E cooldown increased from 24-16 to 26-16 seconds.
  • R movement speed increased from 5-55 percent toward enemies to 10-60 in all directions, stun duration from 1,5 seconds flat to 1,5-2 seconds, damage increased from 150-300 (plus 70 percent ability power) to 175-325 Increased to (plus 80 percent ability power).

Quinn

  • Attack damage per level increased from 2,4 to 2,7.
  • Base health reduced from 603 to 565.
  • Base movement speed reduced from 335 to 330.

Zed

  • W cooldown increased from 20-14 seconds to 20-17 seconds.

ziggs

  • Q collision radius increased from 150 to 180.

Things

Blighting Jewel

  • Buffs are coming.

Youmuu's Ghostblade

  • Buffs are coming.

Duskblade of Draktharr

  • Nerfs are coming.

Lord Dominik's Regards

  • Giant Slayer bonus damage reduced from 0-25 percent to 0-22 percent (based on maximum health difference).

runes

Arcane Comet

  • Base damage increased from 30-100 to 30-130 (depending on level).
  • Attack damage ratio reduced from 35 percent bonus attack damage to 10 percent bonus attack damage.
  • Ability power ratio reduced from 20 percent ability power to 5 percent ability power.

Conqueror

  • Adaptive strength per stack: 1,2-2,7 (based on level) bonus attack damage, or 2-4,5 (based on level) bonus attack damage, or 1,08 from 2,52-1,8 (based on level) ability power (adaptive) Reduced from 4,2-XNUMX (based on level) ability power (adaptive).
  • Maximum adaptive strain goes from 14,4-32,4 (based on level) bonus attack damage or 24-54 (based on level) ability power to 12,96-30,24 (based on level) bonus attack damage (adaptive) or 21,6 Reduced to -50,4 (based on level) ability power (adaptive).

Dark Harvest

  • Base damage increased from 20-60 to 20-80 (depending on level).
  • Attack damage ratio reduced from 25 percent bonus attack damage to 10 percent bonus attack damage.
  • Ability power ratio reduced from 15 percent ability power to 5 percent ability power.

electrocute

  • Base damage increased from 30-180 to 30-220 (depending on level).
  • Attack damage ratio reduced from 40 percent bonus attack damage to 10 percent bonus attack damage.
  • Ability power ratio reduced from 25 percent ability power to 5 percent ability power.

First Strike

  • Bonus damage reduced from nine percent to eight percent.

Fleet Footwork

  • Base healing increased from 10-100 to 10-140 (depending on level).
  • Attack damage ratio reduced from 30 percent bonus attack damage to 10 percent bonus attack damage.
  • Ability power ratio reduced from 20 percent ability power to 5 percent ability power.

Lethal Tempo

  • Bonus attack speed per stack for melee champions changed from 10-15 percent (based on level) to 10-14 percent (based on level).
  • Maximum bonus attack speed for melee champions changed from 60-90 percent (based on level) to 60-84 percent (based on level).

Press the Attack

  • Base damage increased from 40-180 to 40-220 (depending on level).
  • Damage amplifier reduced from 8-12 percent (depending on level) to a flat eight percent.

Summon Aery

  • Base damage increased from 10-40 to 10-50 (depending on level).
  • Damage attack damage ratio reduced from 15 percent bonus attack damage to 10 percent bonus attack damage.
  • Damage ability power ratio reduced from 10 percent ability power to 5 percent ability power.
  • Base shield increased from 30-75 to 30-100 (depending on level).
  • Shield attack damage ratio reduced from 35 percent bonus attack damage to 10 percent bonus attack damage.
  • Shield ability power ratio reduced from 22,5 percent to 5 percent ability power.

Taste of Blood

  • Base healing increased from 16-30 to 16-40 (depending on level).
  • Attack damage ratio reduced from 15 percent bonus attack damage to 10 percent bonus attack damage.
  • Ability power ratio reduced from eight percent ability power to five percent.

waterwalking

  • Adaptive power goes from 3-18 (based on level) bonus attack damage or 5-30 (based on level) ability power (adaptable) to 7,8-18 (based on level) bonus attack damage or 13-30 (based on level) ability power (adaptive) was raised.
  • Bonus movement speed reduced from 25 to 10.

Systems

Rebirth

  • Yeniden doğma süresi 6/6/8/10/12/16/21/26/32,5/35/37,5/40/42,5/45/47,5/50/52,5’ten 6/8/10/12/14/16/21/27,5/30/32,5/35/37,5/40/42,5/45/47,5/50/52,5 saniyeye düşürüldü.

Smite

  • Pet hit damage changed from 20-160 (depending on level) to 40 at all levels.
  • Unleashed Strike champion and pet damage changed from 20-160 (depending on level) to 40 at all levels, no longer triggers spell effects.
  • Primal Strike champion and pet damage changed from 20-160 (based on level) to 40 at all levels, secondary target monster damage increased from 50 percent to 100 percent, 1.300 units now turn into epic monsters when there are at least two or more allied champions within No longer provides 20 percent damage reduction and no longer triggers spell effects with damage.

Forest Animals

  • Mosstomper shield no longer grants 20 percent stamina and slow resistance.
  • Gustwalker's bonus movement speed through bushes has been reduced from 45 percent to 30 percent, and his bonus movement speed after killing large monsters has been reduced from 60 percent to 45 percent.
  • Scorchclaw burn no longer applies to non-magic damage other than normal attacks.

forest camps

  • While it won't affect the first clear, camps on about half of all second clears will have 7-8 percent more health (usually encouraging junglers to recall components to continue clearing).
  • Camps will now have plus five percent (plus 10 percent for buff camps) more health per level (based on levels 11-18). Currently, camps no longer continue to scale after level 11.
  • Increased Large Raptor base health (only affects first clear).
  • A bit more experience with medium and small Krugs.

Scuttle Crab

  • Base health and health per level increased, gold and experience

Skins

  • Coven Akali 
  • Coven Elise 
  • Coven Syndra 
  • Coven Nami 
  • Coven Nilah 
  • Old God Mordekaiser 
  • Prestige Coven Akali
  • Redeemed Star Guardian Rakan 
  • Redeemed Star Guardian Xayah
  • Worlds 2023 Renekton
  • Neo PAX Jax

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Yildiray Ozer
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