Apex Legends Mobile earned nearly $5 million in its first week! Apex Legends Mobile enjoyed an incredibly popular week. The free-to-play game was officially released last week and has a According to VGC news, The new mobile game has earned nearly $5 million in the past seven days.
The first week ended with great success for Apex Mobile, which was promoted with a premium battle pass and mobile-exclusive skins. While VGC states that the $4.8 million figure is nowhere near the first week of Call of Duty Mobile, Apex Legends Mobile managed to earn eight times more than PUBG Mobile's first week of monetization. Estimated numbers come from Sensor Tower, which monitors mobile data.
While most of the purchases in Apex Mobile are purely cosmetic, there are a few other purchases that can be made in-game that really impact gameplay. While unlocking new legends to play in Apex Mobile is much faster than in the PC and console versions of the game, there are still characters that can be unlocked by direct purchase, such as the popular Octane. Players can also quickly access the mobile priority character Fade by spending 750 Syndicate Gold. Players can acquire Fade faster than usual by purchasing the paid battle pass, which skips the first 10 levels of the Battle Pass and brings players closer to level 25, where Fade will normally unlock.
Apex Mobile's opening week was a huge success, especially considering the mobile shooters VGC compared it to. Both Call of Duty Mobile and PUBG Mobile have made billions of dollars to date.
If Apex Mobile continues to monetize near the rate of its rivals with new battle tickets, seasons, map updates, and more content planned for the game's future, the game will likely join this multi-billion-making mobile gaming club.
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