Valve Bans Gambling! Steam's online code of conduct has just received a new update and is mostly full of expected language prohibiting outright illegal activities, harassment, use of cheating programs, and manipulation of the Steam client. But a new addition to the code of conduct is the strict prohibition of "business activities" including gambling, which has been a subject of controversy and legal trouble for Valve in the past.
Valve may have once promoted CS:GO's gun skins market because it lets you experience "all the illegal thrills of black market gun smuggling" without the bad stuff, but the same store quickly sparked controversy. This situation, which Forbes describes as "a liquid market that turns every gun or knife into cash", has also attracted the attention of some legal experts with the development of gambling on gun skins. Based on the value attributed to CS:GO skins (over $2015 billion in 2 alone) and the associated large expenditure following the results of professional matches, they believe that the same regulatory structures in place for gambling in traditional sports should be in place for games as well.
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Valve has since emerged victorious from legal claims attempting to hold itself liable for involvement in unregulated gambling. Now, to avoid vague interpretations of Valve's affiliation with illegal gambling sites and activities, the online code of conduct for its digital store Steam has been updated to explicitly prohibit gambling. Anyone caught violating this policy is at risk of account ban.
Added to bans against commercial activities, which include a list of prohibited offenses such as gambling, "buying or selling Steam accounts", selling gift cards, "begging" and even "posting ads", as detected by CS:GO aggregator xMercy.
As xMercy points out, “commercial activity” was something Valve always paid attention to on Steam. The important change here is the direct mention of gambling.
Interest in CS:GO skins will likely remain high, but now Valve has made it clear that it will not tolerate direct use of the service to facilitate uncontrolled gambling.
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