When you start the Cyberpunk 2077: Phantom Liberty game, you will need to choose your character's history or "life path" feature. life way The choice determines what happens before the story begins and important aspects of your character's personality. Additionally, the life path choices for your journey through Night City are affected by several important factors. This decision will not change everything, but the following are important elements you can expect to change based on this decision.
Here are three things you need to know about Cyberpunk 2077: Phantom Liberty life path selection and how they will affect the Night City experience. After the introductory part of the game, all three paths converge in the main story of the game and take you on a similar adventure. However, your choice of life path will change some details. This is very important if you want to get V's attention.
Determined by your Life Path choice:
- Story opening mission
- Conversation options
- Next game side missions
Life Path Choices
Street Kid
Street Kid is a Night City native. They were born and raised in Heywood, under the harsh shadows of Night City's neon-lit skyline. They know all the details of the city, such as finding guns, drugs and most importantly, finding a job. The Street Kid path begins at El Coyote Cojo, a bar in Heywood that the protagonist V frequents. Unfortunately, the bartender has found himself in a sticky financial situation with a local fixer named Kirk. V agrees to chat with Kirk to see if they can convince the bartender to write off his debt.
Kirk tells V that he will cancel his debt if they steal a car from a certain Arasaka employee. V sets off to run errands, but unfortunately someone else wants to own that car too. In the middle of the robbery, a gun is held to V's face. This person is a solo or mercenary named Jackie Welles and he has been given the same mission. However, before either of them can escape in a vehicle, Night City Police ambushes, detains and beats them. But V recognizes one of the cops and a little roughing up is better than going to prison. The story ends with V and Jackie bonding and becoming friends due to this experience.
Starting out as Street Kid gives V a relationship with some of the people in Night City, especially the local middlemen. It also makes you a known person early in the game. It also opens up dialogue options about gangs and the realities of being poor in the city. V draws on his experience growing up close to Night City's criminal elements.
Nomad
If Street Kid is a native of Night City, the Nomad life path is an outsider's path. Most nomads roam in clans in the badlands, an area outside Night City. But V is a lone wolf. Nomad families are torn apart, and V is trying to put his life back together at the beginning of the game.
nomad way, opens in a rural garage in the California desert with V getting his car fixed. Before V leaves, a not-so-friendly sheriff appears and questions V. Soon after, V meets up with a Solo named Jackie Welles to take a package across the border to Night City. As we approach the border, Jackie begins to freak out. A border guard asks V to exit the vehicle for an interview.
Of course, this doesn't go as planned and Arasaka agents ambush V and Jackie. A violent vehicular gunfight ensues, but V and Jackie eventually manage to escape and reach Night City, where V begins his new life.
If you're looking to enter Night City for the first time with fresh eyes, the Nomad route is probably the one for you. It presents a V who is a little more shy of the city and its glitz and has little to no previous experience with its gangs or corporations. This V also has a better understanding of what life is like outside of Night City, and soon the story will take you beyond its boundaries and into a place where that knowledge will be useful, too.
Body
Compared to Street Kid and Nomad, the Corpo path may seem a little too cold at first glance. Of course, corporations are the bad guys. They form the basis of the cyberpunk genre. But Corpo V's journey, which starts by enjoying life in the upper part of Night City, is actually quite exciting.
Corpo way, begins with a scene where V vomits into a bathroom sink in the Arasaka tower, where he currently works as a counterintelligence officer. This time, V is talking on the phone with his lifelong friend Jackie Welles, talking about problems with his job. Someone leaked company information and everyone is on edge.
From there, you meet up with your notoriously ruthless boss, Jenkins, and when you go to meet him in his office, you see him slaughtering the European Space Council from a distance. He has some secret plan to help him climb the corporate ladder, and he forces you to go along with it, giving you a wad of cash and ordering you to secretly hire someone from outside the company to kill his boss, Abernathy.
V knows it's a bad idea, but refusing Jenkins' orders is an equally bad idea, so V goes to a bar called Lizzie's to give the job to Jackie. Unsurprisingly, Jackie thinks this is a terrible idea and suggests severing ties, but before V can make any decisions, some Arasaka employees show up. Abernathy caught wind of the plan and his men hacked into your cybernetics and destroyed all of V's company privileges (home, insurance, money). Jackie manages to talk the Arasaka men out of killing V, but at this point his Corpo life is over and he is forced to rebuild from the ground up.
With a Corpo background, V learns how Night City's rich and powerful live and work – and perhaps even more usefully, how corporations operate. When dealing with corporations and their employees, you'll get extra dialogue options based on these understandings, allowing V to understand the power struggles and corporate evils that often occur in Night City in ways that will help him complete jobs or even save his life.
No matter which life path you choose, there are a number of constants throughout Cyberpunk 2077. So while it will affect your vote, you won't have a significantly different experience choosing one over the other. However, each of the paths has its own unique elements. By embracing your V's specific history, you'll get the most out of your experience. When you get opportunities to respond with knowledge that only a V from your background would have, you should definitely take it. And don't forget what happens in your prologue, because elements of that story will come into play again (albeit in small ways) at some point, and you'll want to be prepared for that.
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