Skull and Bones received its first batch of new content with the release of the first Season, Raging Tides, on February 27. Skull and Bones season one patch notesbrings some bug fixes and quality of life changes.
The first season was introduced after a short maintenance. It was quickly added after the game's initial release. Skull and Bones players took to the seas of piracy nearly two weeks ago and are already exploring new content with Raging Tides.
Main focus of the season Philippe La Peste The addition of a new boss called. You will see the ships of your fleet all over the seas, complete weekly and seasonal challenges and gain new opportunities. from Smuggler Pass You will win prizes. Rewards will grant bonuses to your ship related to the poisonous boss.
Here are the February 27 patch notes for the Raging Tides update in Skull and Bones.
Patch notes for Skull and Bones Y1S1 update: all changes and fixes
New game content
- New Kingpin Awards
- Jaws of Retribution: Meet Zamaharibu (March 5-26)
- Anguish from the abyss: Rode Maangodin (March 26 – April 16)
- New Contracts
- The African Ailment (seasonal)
- The Pursuing Plague (seasonal)
- The Encroaching Epidemic (seasonal)
- Peste Control (repeatable)
- New Smuggler Pass
- Special rewards: Carronade, Wailing Ward, La Peste Schematics I
balance changes
- Legendary Heists: Ambushers appear more frequently and in larger numbers each time.
- Hostile Takeovers: Increased participation capacity for Manufactories.
- Lancer perk: Reduced the flood effect of damage dealt.
- Maximum rank of ships increased from 11 to 12.
- Equipment strengthened: Corronade, Blue Specter, Dardanelles Gun, Twinwinch Ballista, Le Fléau, Wrathful Ward, Black Prince.
- Fewer Skirmishers appear when the “Welcome Aboard” contract is completed.
- Changed the invitation requirement for the “The Colonial Ship” World Event for Cutthroat.
Quality of life changes
- The logbooks tab was disabled when viewing the map from a contract-granting NPC.
- Improved tutorials for group play suggestions and more accurate information for Helm contracts.
- The cooldown for using consumables (food, kit) when the ship respawns has been reset.
- Better resolution of dialogue cutscenes
- Added photomod to action wheel even in battle
Bug fixes
- The logbooks tab was disabled when viewing the map from a contract-granting NPC.
- Improved tutorials for group play suggestions and more accurate information for Helm contracts.
- The cooldown for using consumables (food, kit) when the ship respawns has been reset.
- Better resolution of dialogue cutscenes
- Added photomod to action wheel even in battle
- Bug fixes
- Sainte-Anne and Telok Penjarah are no longer possible delivery points for Helm Wagers.
- The Legendary Map carrier now properly receives notifications and can disembark when time is up.
- Fixed an error when receiving the “A Nose for Business” contract.
- Fixed the bug regarding “Tavern Fruit” on the job board.
- Bedar crafting bug has been fixed.
- Fixed Helm Office login.
- Fixed the amount of Skull Rom in Roving Orders.
- Fixed the infinite loading screen bug in Helm Office.
- Fixed tutorial and Chest view for Helm Wager.
- Fixed NPC bugs (“Admiral Rahmah” in “Dawn of War”, Yanita in Helm Lease, and “A Nose for Business”).
- Fixed the loading speed of outpost assets on PlayStation 5.
- Fixed Navigators' Cross Outpost assets.
- Network problems fixed.
- Interface issues have been fixed.
- Audio problems fixed
- Fixed a control input for Helm upgrade.
- Accessibility tools added.
- Fixed the “Pirate Assemble” reward.
- Other fixes.
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